"This dominant narrative surrounding the inevitability of female objectification and victimhood is so powerful that it not only defines our concepts of reality but it even sets the parameters for how we think about entirely fictional worlds, even those taking place in the realms of fantasy and science fiction. It’s so normalized that when these elements are critiqued, the knee-jerk response I hear most often is that if these stories did not include the exploitation of women, then the game worlds would feel too “unrealistic” or “not historically accurate”. What does it say about our culture when games routinely bend or break the laws of physics and no one bats an eye? When dragons, ogres and magic are inserted into historically influenced settings without objection. We are perfectly willing to suspend our disbelief when it comes to multiple lives, superpowers, health regeneration and the ability to carry dozens of weapons and items in a massive invisible backpack. But somehow the idea of a world without sexual violence and exploitation is deemed too strange and too bizarre to be believable."

Tropes vs Women in Video Games, Women as Background Decoration: Part 2 (via femfreq)

It’s especially funny to me how in the interest of supposed “historically accurate, well-researched, completely immersive” game or comic universes, women seem to be excluded from the narrative yet again. Some game & comic worlds are so elaborately designed and detailed that even terrain-accurate flora and fauna appear, but somehow women are deemed less important than plants and animals. Sure, include period-accurate colloquialisms and speech patterns, include amazing feats of computer/console graphics and traditional rendering, but don’t outfit your female characters and female NPCs in anything less than a standard “female” outfit regardless of the time period - that wouldn’t be realistic!

This isn’t about the way these women appear - and yet it is, at the same time. It’s not about the clothes - it’s about the iconography. It’s about the dominant male gaze and how it effects nearly everything we know and what we think we know about women in media. By eschewing the established rules of historical accuracy for JUST the female characters, the notion is that somehow the women are different - they are divorced from the narrative, and therefore must look the part, according to game developers.

By reducing female characters to one-dimensional decorations and cartoon approximations of what we think femininity means - or what femininity should mean, we effectively destroy any connection that the player might be able to form with these characters. But then again, say you’re a feminist in a male-dominated industry of any kind and watch as the heads turn and the tempers flare - it’s not all that different. 

(via amandascurti)

jetpackexhaust:

Dr X recently discovered the existence of sock garters, and how every sock garter advert looked like it was propositioning you. 

jetpackexhaust:

Dr X recently discovered the existence of sock garters, and how every sock garter advert looked like it was propositioning you. 

abandonedography:

Pencil on paper, 2013 - Jun Cen

Original artwork for the animated short film Mutual Tunnels 

fluffymb:

The moment when the table turns.

"Another time, Jack took a call. A voice on the other end said, ‘There are three of us down here in the lobby. We want to see the guy who does this disgusting comic book and show him what real Nazis would do to his Captain America’. To the horror of others in the office, Kirby rolled up his sleeves and headed downstairs. The callers, however, were gone by the time he arrived."

Mark Evanier, Kirby: King of Comics (via nerdhapley)

It’s Jack Kirby’s birthday, so here’s that story of him being bad ass all of the time.

(via nerdhapley)

True fact: during WWII Kirby was assigned as a scout due to his art skills, meaning that he went in alone and unarmed, ahead of Allied attacks so that he could draw enemy fortifications.

Once he was ambushed by three Nazi soldiers, all of them with guns. He killed all three with a knife he stole from one of them.

Dude was verifiably grade-A stone-cold badass.

(via froborr)

And that’s why Jack Kirby was the King.

(via aerialsquid)

superopinionated:

ohdeargodbees:

wilwheaton:

konradwerks:

The situation is just intolerable. 
There have been a lot of really insightful write-ups recently. A broader perspective—and I almost cringe to say—catch-all by Molly Crabapple left me gasping for breath. This write up, by Elizabeth Sampat giving her thoughts on an industry that’s very dear to me, delivered the final blow and left me in tears.
It’s really rare that I create from a place of grief. It’s just not how I operate. But it’s largely what I have openly felt for the last few days, and reflecting on it, it’s been there for far longer.
This quote from Elizabeth’s piece— “We should have a war memorial for all of the women we have lost to this. We should lay flowers and grieve and see our reflections in stone.”— struck a very literal chord in me.
So yeah, here it is. A place just for me where I can light a candle and remember all of the wonderful people I probably will never get the chance to meet.  Folks that have been driven away by these horrible fucks that have the audacity to think they know what gaming and community is about.
en memoriam.

I have never, in my life, been ashamed to call myself a gamer. Until now. These misogynist little shitbags are a disgrace to our community.
All of us who care about gaming need to step up and save our community, while there is still something about it that’s worth saving.

RIP women like me. This is beautiful.
I refuse to be added to or thought of as a casualty though. I can keep going. But those who couldn’t or can’t, you are missed. Your voices are missed. I hope I can help carry your memory forward and continue to say “never again”.

Until the game industry/community has active channels of support for survivors of rape and sexual assault in the industry, and mechanisms to prevent developers who commit rape and sexual assault from continuing to do that, in a way that is peaceful and brings about permanent positive change, I’m gonna have a real hard time believing shit about shit.And this is just, like, one thing I see the deeply enmeshed communities of Game Industry and Consumers of Games (note how it’s often difficult to talk about the industry without also having to assume discussion of the community of fans) needing to address."Saving" or whatever is nice, but fundamental structural changes…f-fundamentally change things, and that will probably feel uncomfortable.We know what white people (hi) and men, and especially white men, are like when they’re uncomfortable. They turn into misogynist, racist, entitled little shitbags. I don’t see that changing even if everyone sent Zoe a dollar for every word of abuse she’s received (which hey we should also do, where’s the Indiegogo to help pay for this woman’s long-term emotional health, if everyone’s so damn sorry?). The hatred of women runs wide and deep in games, it won’t end when Zoe’s not getting harassed every day, it won’t be gone when Anita’s series is done, it wasn’t gone when I left games, it didn’t disappear when Maddy Myers stopped going to public fighting games tournaments, it didn’t go away when Jade Raymond stopped being the face of the Assassin’s Creed series (these are just the names off the top of my head, writing into the little XKit reblog window right now)…and meanwhile FYI sexual assaults happen at and around all your fave big tent-pole gamer and game industry events, and throughout the industry all the time, because misogynist little shitbags don’t just PLAY games they also MAKE them. But who wants to report on a colleague, who *doesn’t* want to sign up for this sort of experience (but coming from your coworkers, and at work events)?(But I’m supposed to have #1reasonwhy I’m excited a woman wants to work in that industry.)

superopinionated:

ohdeargodbees:

wilwheaton:

konradwerks:

The situation is just intolerable.

There have been a lot of really insightful write-ups recently. A broader perspective—and I almost cringe to say—catch-all by Molly Crabapple left me gasping for breath. This write up, by Elizabeth Sampat giving her thoughts on an industry that’s very dear to me, delivered the final blow and left me in tears.

It’s really rare that I create from a place of grief. It’s just not how I operate. But it’s largely what I have openly felt for the last few days, and reflecting on it, it’s been there for far longer.

This quote from Elizabeth’s piece— “We should have a war memorial for all of the women we have lost to this. We should lay flowers and grieve and see our reflections in stone.”— struck a very literal chord in me.

So yeah, here it is. A place just for me where I can light a candle and remember all of the wonderful people I probably will never get the chance to meet.  Folks that have been driven away by these horrible fucks that have the audacity to think they know what gaming and community is about.

en memoriam.

I have never, in my life, been ashamed to call myself a gamer. Until now. These misogynist little shitbags are a disgrace to our community.

All of us who care about gaming need to step up and save our community, while there is still something about it that’s worth saving.

RIP women like me. This is beautiful.

I refuse to be added to or thought of as a casualty though. I can keep going. But those who couldn’t or can’t, you are missed. Your voices are missed. I hope I can help carry your memory forward and continue to say “never again”.

Until the game industry/community has active channels of support for survivors of rape and sexual assault in the industry, and mechanisms to prevent developers who commit rape and sexual assault from continuing to do that, in a way that is peaceful and brings about permanent positive change, I’m gonna have a real hard time believing shit about shit.

And this is just, like, one thing I see the deeply enmeshed communities of Game Industry and Consumers of Games (note how it’s often difficult to talk about the industry without also having to assume discussion of the community of fans) needing to address.

"Saving" or whatever is nice, but fundamental structural changes…f-fundamentally change things, and that will probably feel uncomfortable.

We know what white people (hi) and men, and especially white men, are like when they’re uncomfortable. They turn into misogynist, racist, entitled little shitbags. I don’t see that changing even if everyone sent Zoe a dollar for every word of abuse she’s received (which hey we should also do, where’s the Indiegogo to help pay for this woman’s long-term emotional health, if everyone’s so damn sorry?).

The hatred of women runs wide and deep in games, it won’t end when Zoe’s not getting harassed every day, it won’t be gone when Anita’s series is done, it wasn’t gone when I left games, it didn’t disappear when Maddy Myers stopped going to public fighting games tournaments, it didn’t go away when Jade Raymond stopped being the face of the Assassin’s Creed series (these are just the names off the top of my head, writing into the little XKit reblog window right now)

…and meanwhile FYI sexual assaults happen at and around all your fave big tent-pole gamer and game industry events, and throughout the industry all the time, because misogynist little shitbags don’t just PLAY games they also MAKE them. But who wants to report on a colleague, who *doesn’t* want to sign up for this sort of experience (but coming from your coworkers, and at work events)?

(But I’m supposed to have #1reasonwhy I’m excited a woman wants to work in that industry.)

uglyfoxybaby:

jonsnowflakes:

Collegehumors’ new video is on point as always

DYING !!

johndarnielle:

sandyfarquhar:

The very wise children of Judy Garland.

this is just to say again that i will hate forever any person who talked shit about this look

it was simple, classy, showed the spirit of youth alongside the grace of age, and people talked shit because they are misogynists who have no respect for eccentricity in women

end of story

(it’s like, this woman is one of the greatest performing artists of our time, and we are supposed to be shocked that she’s a little odd?)

YES

"It doesn’t much matter what line of argument you take as a woman. If you venture into traditional male territory, the abuse comes anyway. It’s not what you say that prompts it—it’s the fact that you are saying it."
— Mary Beard, speaking at the British Museum in February. Rebecca Mead profiles the Cambridge academic and “troll slayer” in this week’s issue. (via newyorker)
"When someone is crying, of course, the noble thing to do is to comfort them. But if someone is trying to hide their tears, it may also be noble to pretend you do not notice them."

Lemony Snicket (via fairestregal)

This is important.

(via goddessgretchen)

thedummysystem:

Looks like someone recently watched Evangelion.

[left: stills from Free! Eternal Summer, episode 9; right: stills from Neon Genesis Evangelion episode 1 and opening, Evangelion 1.0, Evangelion 2.0 and Evangelion Q]

newyorker:

The International Center of Photography, in a joint effort with the United States Holocaust Memorial Museum, now offers digital access to its Roman Vishniac archive. Take a look at some of his work, which documents Eastern European Jewish life between 1935 and 1938.

Top: An elder of the village, Vysni Apsa, Carpathian Ruthenia, c. 1935–38. Bottom: Students sharing books in heder, Brod, c. 1935–38. Photographs © Mara Vishniac Kohn, courtesy International Center of Photography.

bucky-banres:

when you’re kind of an asshole but you do something really nice once and people act so surprised about it like

image

scaredpotter:

the slytherins making a drinking game where they take a shot every time draco malfoy talks about harry potter